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7.2.2. The Interface

This section explains some of the graphical interface components that are unique to Ardour. Components that are consistent through most DAWs are explained in Section 6.3, “Interface Vocabulary”.
The Ardour interface
Three graphical interface components specific to the Ardour interface.
  1. The editor mixer
  2. The session sidebar
  3. The main toolbar
Figure 7.1. The Ardour interface

Figure 7.1, “The Ardour interface” illustrates three graphical interface components specific to the Ardour interface: the editor mixer, the session sidebar, and the main toolbar.
The Ardour editor mixer
The Ardour editor mixer panel.
  1. The fader
  2. The fader control
  3. The fader level meter
  4. The panner
  5. The output connection button
Figure 7.2. The Ardour editor mixer

Figure 7.2, “The Ardour editor mixer” shows the editor mixer, located at the left of the main Ardour window. The editor mixer shows only one mixer strip at a time. It shows the fader and its controls, in the middle of the mixer strip, the panner and its controls, at the bottom of the mixer strip, and the Comments and outgoing connections buttons.
The Ardour session sidebar
The Ardour session sidebar.
  1. The tab strip
  2. The region list
Figure 7.3. The Ardour session sidebar

Figure 7.3, “The Ardour session sidebar” shows the session sidebar, located at the right the main Ardour window. In this image, the Regions tab is selected, so the sidebar shows a list of regions currently in the session. You can see blue ones which were directly imported, white ones which were created from blue regions, and the arrows to the left of some blue regions, indicating that there are white-coloured sub-regions associated with those blue regions.
The main Ardour toolbar
The main Ardour toolbar.
  1. Tool selection buttons
  2. The select/edit object button
  3. The select/edit range button
  4. The snap mode
  5. The grid mode
  6. The edit point
Figure 7.4. The main Ardour toolbar

Figure 7.4, “The main Ardour toolbar” shows the main toolbar, located underneath the transport controls, and above the timeline and its rulers. In the middle of the toolbar are three unlabeled, but highly useful multiple-choice menus: the snap mode menu (currently set to No Grid); the grid mode menu (currently set to Bars); and then edit point menu (currently set to Mouse). To the left of these menus are the tool-selection buttons, the most important of which are the two left-most buttons: select/edit object, and select/edit range.