The C Programming Language
The Core Language
C provides no memory safety. Most recommendations in this section deal with this aspect of the language.
Undefined Behavior
Some C constructs are defined to be undefined by the C standard. This does not only mean that the standard does not describe what happens when the construct is executed. It also allows optimizing compilers such as GCC to assume that this particular construct is never reached. In some cases, this has caused GCC to optimize security checks away. (This is not a flaw in GCC or the C language. But C certainly has some areas which are more difficult to use than others.)
Common sources of undefined behavior are:
-
out-of-bounds array accesses
-
null pointer dereferences
-
overflow in signed integer arithmetic
Recommendations for Pointers and Array Handling
Always keep track of the size of the array you are working with. Often, code is more obviously correct when you keep a pointer past the last element of the array, and calculate the number of remaining elements by subtracting the current position from that pointer. The alternative, updating a separate variable every time when the position is advanced, is usually less obviously correct.
Array processing in C
shows how to extract Pascal-style strings from a character
buffer. The two pointers kept for length checks are
inend
and outend
.
inp
and outp
are the
respective positions.
The number of input bytes is checked using the expression
len > (size_t)(inend - inp)
.
The cast silences a compiler warning;
inend
is always larger than
inp
.
ssize_t
extract_strings(const char *in, size_t inlen, char **out, size_t outlen)
{
const char *inp = in;
const char *inend = in + inlen;
char **outp = out;
char **outend = out + outlen;
while (inp != inend) {
size_t len;
char *s;
if (outp == outend) {
errno = ENOSPC;
goto err;
}
len = (unsigned char)*inp;
++inp;
if (len > (size_t)(inend - inp)) {
errno = EINVAL;
goto err;
}
s = malloc(len + 1);
if (s == NULL) {
goto err;
}
memcpy(s, inp, len);
inp += len;
s[len] = '\0';
*outp = s;
++outp;
}
return outp - out;
err:
{
int errno_old = errno;
while (out != outp) {
free(*out);
++out;
}
errno = errno_old;
}
return -1;
}
It is important that the length checks always have the form
len > (size_t)(inend - inp)
, where
len
is a variable of type
size_t
which denotes the total
number of bytes which are about to be read or written next. In
general, it is not safe to fold multiple such checks into one,
as in len1 + len2 > (size_t)(inend - inp)
,
because the expression on the left can overflow or wrap around
(see Recommendations for Integer Arithmetic), and it
no longer reflects the number of bytes to be processed.
Recommendations for Integer Arithmetic
Overflow in signed integer arithmetic is undefined. This means that it is not possible to check for overflow after it happened, see Incorrect overflow detection in C.
void report_overflow(void);
int
add(int a, int b)
{
int result = a + b;
if (a < 0 || b < 0) {
return -1;
}
// The compiler can optimize away the following if statement.
if (result < 0) {
report_overflow();
}
return result;
}
The following approaches can be used to check for overflow, without actually causing it.
-
Use a wider type to perform the calculation, check that the result is within bounds, and convert the result to the original type. All intermediate results must be checked in this way.
-
Perform the calculation in the corresponding unsigned type and use bit fiddling to detect the overflow. Overflow checking for unsigned addition shows how to perform an overflow check for unsigned integer addition. For three or more terms, all the intermediate additions have to be checked in this way.
void report_overflow(void);
unsigned
add_unsigned(unsigned a, unsigned b)
{
unsigned sum = a + b;
if (sum < a) { // or sum < b
report_overflow();
}
return sum;
}
-
Compute bounds for acceptable input values which are known to avoid overflow, and reject other values. This is the preferred way for overflow checking on multiplications, see Overflow checking for unsigned multiplication.
unsigned
mul(unsigned a, unsigned b)
{
if (b && a > ((unsigned)-1) / b) {
report_overflow();
}
return a * b;
}
Basic arithmetic operations are commutative, so for bounds checks,
there are two different but mathematically equivalent
expressions. Sometimes, one of the expressions results in
better code because parts of it can be reduced to a constant.
This applies to overflow checks for multiplication a *
b
involving a constant a
, where the
expression is reduced to b > C
for some
constant C
determined at compile time. The
other expression, b && a > ((unsigned)-1) /
b
, is more difficult to optimize at compile time.
When a value is converted to a signed integer, GCC always chooses the result based on 2’s complement arithmetic. This GCC extension (which is also implemented by other compilers) helps a lot when implementing overflow checks.
Sometimes, it is necessary to compare unsigned and signed integer variables. This results in a compiler warning, comparison between signed and unsigned integer expressions, because the comparison often gives unexpected results for negative values. When adding a cast, make sure that negative values are covered properly. If the bound is unsigned and the checked quantity is signed, you should cast the checked quantity to an unsigned type as least as wide as either operand type. As a result, negative values will fail the bounds check. (You can still check for negative values separately for clarity, and the compiler will optimize away this redundant check.)
Legacy code should be compiled with the -fwrapv
GCC option. As a result, GCC will provide 2’s complement
semantics for integer arithmetic, including defined behavior on
integer overflow.
Global Variables
Global variables should be avoided because they usually lead to
thread safety hazards. In any case, they should be declared
static
, so that access is restricted to a
single translation unit.
Global constants are not a problem, but declaring them can be
tricky. Declaring a constant array of constant strings
shows how to declare a constant array of constant strings.
The second const
is needed to make the
array constant, and not just the strings. It must be placed
after the *
, and not before it.
static const char *const string_list[] = {
"first",
"second",
"third",
NULL
};
Sometimes, static variables local to functions are used as a
replacement for proper memory management. Unlike non-static
local variables, it is possible to return a pointer to static
local variables to the caller. But such variables are
well-hidden, but effectively global (just as static variables at
file scope). It is difficult to add thread safety afterwards if
such interfaces are used. Merely dropping the
static
keyword in such cases leads to
undefined behavior.
Another source for static local variables is a desire to reduce
stack space usage on embedded platforms, where the stack may
span only a few hundred bytes. If this is the only reason why
the static
keyword is used, it can just be
dropped, unless the object is very large (larger than
128 kilobytes on 32-bit platforms). In the latter case, it is
recommended to allocate the object using
malloc
, to obtain proper array checking, for
the same reasons outlined in alloca
and Other Forms of Stack-based Allocation.
The C Standard Library
Parts of the C standard library (and the UNIX and GNU extensions) are difficult to use, so you should avoid them.
Please check the applicable documentation before using the
recommended replacements. Many of these functions allocate
buffers using malloc
which your code must
deallocate explicitly using free
.
Absolutely Banned Interfaces
The functions listed below must not be used because they are almost always unsafe. Use the indicated replacements instead.
-
gets
⟶fgets
-
getwd
⟶getcwd
orget_current_dir_name
-
readdir_r
⟶readdir
-
realpath
(with a non-NULL second parameter) ⟶realpath
with NULL as the second parameter, orcanonicalize_file_name
The constants listed below must not be used, either. Instead, code must allocate memory dynamically and use interfaces with length checking.
-
NAME_MAX
(limit not actually enforced by the kernel) -
PATH_MAX
(limit not actually enforced by the kernel) -
_PC_NAME_MAX
(This limit, returned by thepathconf
function, is not enforced by the kernel.) -
_PC_PATH_MAX
(This limit, returned by thepathconf
function, is not enforced by the kernel.)
The following structure members must not be used.
-
f_namemax
instruct statvfs
(limit not actually enforced by the kernel, see_PC_NAME_MAX
above)
Functions to Avoid
The following string manipulation functions can be used securely
in principle, but their use should be avoided because they are
difficult to use correctly. Calls to these functions can be
replaced with asprintf
or
vasprintf
. (For non-GNU targets, these
functions are available from Gnulib.) In some cases, the
snprintf
function might be a suitable
replacement, see String Functions with Explicit Length Arguments.
-
sprintf
-
strcat
-
strcpy
-
vsprintf
Use the indicated replacements for the functions below.
-
alloca
⟶malloc
andfree
(seealloca
and Other Forms of Stack-based Allocation) -
putenv
⟶ explicitenvp
argument in process creation (see Specifying the Process Environment) -
setenv
⟶ explicitenvp
argument in process creation (see Specifying the Process Environment) -
strdupa
⟶strdup
andfree
(seealloca
and Other Forms of Stack-based Allocation) -
strndupa
⟶strndup
andfree
(seealloca
and Other Forms of Stack-based Allocation) -
system
⟶posix_spawn
orfork
/execve
/ (see Bypassing the Shell) -
unsetenv
⟶ explicitenvp
argument in process creation (see Specifying the Process Environment)
String Functions with Explicit Length Arguments
The C run-time library provides string manipulation functions which not just look for NUL characters for string termination, but also honor explicit lengths provided by the caller. However, these functions evolved over a long period of time, and the lengths mean different things depending on the function.
snprintf
The snprintf
function provides a way to
construct a string in a statically-sized buffer. (If the buffer
size is allocated on the heap, consider use
asprintf
instead.)
char fraction[30];
snprintf(fraction, sizeof(fraction), "%d/%d", numerator, denominator);
The second argument to the snprintf
call
should always be the size of the buffer in the first argument
(which should be a character array). Elaborate pointer and
length arithmetic can introduce errors and nullify the
security benefits of snprintf
.
In particular, snprintf
is not well-suited
to constructing a string iteratively, by appending to an
existing buffer. snprintf
returns one of
two values, -1
on errors, or the number of
characters which would have been written to the
buffer if the buffer were large enough. This means
that adding the result of snprintf
to the
buffer pointer to skip over the characters just written is
incorrect and risky. However, as long as the length argument
is not zero, the buffer will remain null-terminated. Repeatedly writing to a buffer using snprintf
works because end -current > 0
is a loop
invariant. After the loop, the result string is in the
buf
variable.
snprintf
char buf[512];
char *current = buf;
const char *const end = buf + sizeof(buf);
for (struct item *it = data; it->key; ++it) {
snprintf(current, end - current, "%s%s=%d",
current == buf ? "" : ", ", it->key, it->value);
current += strlen(current);
}
If you want to avoid the call to strlen
for performance reasons, you have to check for a negative
return value from snprintf
and also check
if the return value is equal to the specified buffer length or
larger. Only if neither condition applies, you may advance
the pointer to the start of the write buffer by the number
return by snprintf
. However, this
optimization is rarely worthwhile.
Note that it is not permitted to use the same buffer both as the destination and as a source argument.
vsnprintf
and Format Strings
If you use vsnprintf
(or
vasprintf
or even
snprintf
) with a format string which is
not a constant, but a function argument, it is important to
annotate the function with a format
function attribute, so that GCC can warn about misuse of your
function (see The format
function attribute).
format
function attributevoid log_format(const char *format, ...) __attribute__((format(printf, 1, 2)));
void
log_format(const char *format, ...)
{
char buf[1000];
va_list ap;
va_start(ap, format);
vsnprintf(buf, sizeof(buf), format, ap);
va_end(ap);
log_string(buf);
}
strncpy
The strncpy
function does not ensure that
the target buffer is null-terminated. A common idiom for
ensuring NUL termination is:
char buf[10];
strncpy(buf, data, sizeof(buf));
buf[sizeof(buf) - 1] = '\0';
Another approach uses the strncat
function for this purpose:
buf[0] = '\0';
strncat(buf, data, sizeof(buf) - 1);
strncat
The length argument of the strncat
function specifies the maximum number of characters copied
from the source buffer, excluding the terminating NUL
character. This means that the required number of bytes in
the destination buffer is the length of the original string,
plus the length argument in the strncat
call, plus one. Consequently, this function is rarely
appropriate for performing a length-checked string operation,
with the notable exception of the strcpy
emulation described in strncpy
.
To implement a length-checked string append, you can use an
approach similar to Repeatedly writing to a buffer using snprintf
:
char buf[10];
snprintf(buf, sizeof(buf), "%s", prefix);
snprintf(buf + strlen(buf), sizeof(buf) - strlen(buf), "%s", data);
In many cases, including this one, the string concatenation can be avoided by combining everything into a single format string:
snprintf(buf, sizeof(buf), "%s%s", prefix, data);
But you should must not dynamically construct format strings to avoid concatenation because this would prevent GCC from type-checking the argument lists.
It is not possible to use format strings like
"%s%s"
to implement concatenation, unless
you use separate buffers. snprintf
does
not support overlapping source and target strings.
strlcpy
and strlcat
Some systems support strlcpy
and
strlcat
functions which behave this way,
but these functions are not part of GNU libc.
strlcpy
is often replaced with
snprintf
with a "%s"
format string. See strncpy
for a caveat
related to the snprintf
return value.
To emulate strlcat
, use the approach
described in strncat
.
Using tricky syscalls or library functions
readlink
This is the hardest system call to use correctly because of everything you have to do
-
The buf should be of PATH_MAX length, that includes space for the terminating NUL character.
-
The bufsize should be
sizeof(buf) - 1
-
readlink
return value should be caught as a signed integer (ideally typessize_t
). -
It should be checked for < 0 for indication of errors.
-
The caller needs to '\0' -terminate the buffer using the returned value as an index.
chroot
-
Target dir should be writable only by root (this implies owned by).
-
Must call
chdir
immediately after chroot or you are not really in the changed root.
stat
, lstat
, fstatat
-
These functions have an inherent race in that you operate on the path name which could change in the mean time. Using fstat is recommended when stat is used.
-
If
S_ISLNK
macro is used, the stat buffer MUST come from lstat or from fstatat withAT_SYMLINK_NOFOLLOW
-
If you are doing something really important, call fstat after opening and compare the before and after stat buffers before trusting them.
Memory Allocators
malloc
and Related Functions
The C library interfaces for memory allocation are provided by
malloc
, free
and
realloc
, and the
calloc
function. In addition to these
generic functions, there are derived functions such as
strdup
which perform allocation using
malloc
internally, but do not return
untyped heap memory (which could be used for any object).
The C compiler knows about these functions and can use their
expected behavior for optimizations. For instance, the compiler
assumes that an existing pointer (or a pointer derived from an
existing pointer by arithmetic) will not point into the memory
area returned by malloc
.
If the allocation fails, realloc
does not
free the old pointer. Therefore, the idiom ptr =
realloc(ptr, size);
is wrong because the memory
pointed to by ptr
leaks in case of an error.
Memory leaks
After a memory area has been allocated with functions like malloc
,
calloc
, etc. and it is no longer necessary, it must be freed in
order for the system to release the memory region and re-use it if
necessary. Failing to do so may lead to the application using more
memory than necessary and, in some cases, crashing due to no more
memory being available.
If portability is not important in your program, an alternative way of
automatic memory management is to leverage the cleanup
attribute
supported by the recent versions of GCC and Clang. If a local variable
is declared with the attribute, the specified cleanup function will be
called when the variable goes out of scope.
static inline void freep(void *p) {
free(*(void**) p);
}
void somefunction(const char *param) {
if (strcmp(param, "do_something_complex") == 0) {
__attribute__((cleanup(freep))) char *ptr = NULL;
/* Allocate a temporary buffer */
ptr = malloc(size);
/* Do something on it, but do not need to manually call free() */
}
}
Use-after-free errors
After free
, the pointer is invalid.
Further pointer dereferences are not allowed (and are usually
detected by valgrind). Less obvious
is that any use of the old pointer value is
not allowed, either. In particular, comparisons with any other
pointer (or the null pointer) are undefined according to the C
standard.
The same rules apply to realloc
if the
memory area cannot be enlarged in-place. For instance, the
compiler may assume that a comparison between the old and new
pointer will always return false, so it is impossible to detect
movement this way.
On a related note, realloc
frees the memory area if the new size is
zero. If the size unintentionally becomes zero, as a result of
unsigned integer wrap-around for instance, the following idiom causes
a double-free.
new_size = size + x; /* 'x' is a very large value and the result wraps around to zero */
new_ptr = realloc(ptr, new_size);
if (!new_ptr) {
free(ptr);
}
Handling Memory Allocation Errors
Recovering from out-of-memory errors is often difficult or even
impossible. In these cases, malloc
and
other allocation functions return a null pointer. Dereferencing
this pointer lead to a crash. Such dereferences can even be
exploitable for code execution if the dereference is combined
with an array subscript.
In general, if you cannot check all allocation calls and handle failure, you should abort the program on allocation failure, and not rely on the null pointer dereference to terminate the process. See Recommendations for Manually-written Decoders for related memory allocation concerns.
alloca
and Other Forms of Stack-based Allocation
Allocation on the stack is risky because stack overflow checking
is implicit. There is a guard page at the end of the memory
area reserved for the stack. If the program attempts to read
from or write to this guard page, a SIGSEGV
signal is generated and the program typically terminates.
This is sufficient for detecting typical stack overflow situations such as unbounded recursion, but it fails when the stack grows in increments larger than the size of the guard page. In this case, it is possible that the stack pointer ends up pointing into a memory area which has been allocated for a different purposes. Such misbehavior can be exploitable.
A common source for large stack growth are calls to
alloca
and related functions such as
strdupa
. These functions should be avoided
because of the lack of error checking. (They can be used safely
if the allocated size is less than the page size (typically,
4096 bytes), but this case is relatively rare.) Additionally,
relying on alloca
makes it more difficult
to reorganize the code because it is not allowed to use the
pointer after the function calling alloca
has returned, even if this function has been inlined into its
caller.
Similar concerns apply to variable-length arrays (VLAs), a feature of the C99 standard which started as a GNU extension. For large objects exceeding the page size, there is no error checking, either.
In both cases, negative or very large sizes can trigger a stack-pointer wraparound, and the stack pointer ends up pointing into caller stack frames, which is fatal and can be exploitable.
If you want to use alloca
or VLAs for
performance reasons, consider using a small on-stack array (less
than the page size, large enough to fulfill most requests). If
the requested size is small enough, use the on-stack array.
Otherwise, call malloc
. When exiting the
function, check if malloc
had been called,
and free the buffer as needed.
Remember that memory allocated on the stack through alloca
is released at the end of the function and not at the end of
the block where it is defined, thus it is reccommended to not
call alloca
inside a loop. In this regard, VLA behaves better,
considering the memory allocated with VLA is released at the end
of the block that defines them. Do not mix VLA and alloca
though,
otherwise this behaviour is not guaranteed for VLA either!
Array Allocation
When allocating arrays, it is important to check for overflows.
The calloc
function performs such checks.
If malloc
or realloc
is used, the size check must be written manually. For instance,
to allocate an array of n
elements of type
T
, check that the requested size is not
greater than ((size_t) -1) / sizeof(T)
. See
Recommendations for Integer Arithmetic.
GNU libc provides a dedicated function reallocarray
that allocates
an array with those checks performed internally. However, care must
be taken if portability is important: while the interface originated
in OpenBSD and has been adopted in many other platforms, NetBSD
exposes an incompatible behavior with the same interface.
Custom Memory Allocators
Custom memory allocates come in two forms: replacements for
malloc
, and completely different interfaces
for memory management. Both approaches can reduce the
effectiveness of valgrind and similar
tools, and the heap corruption detection provided by GNU libc, so
they should be avoided.
Memory allocators are difficult to write and contain many performance and security pitfalls.
-
When computing array sizes or rounding up allocation requests (to the next allocation granularity, or for alignment purposes), checks for arithmetic overflow are required.
-
Size computations for array allocations need overflow checking. See Array Allocation.
-
It can be difficult to beat well-tuned general-purpose allocators. In micro benchmarks, pool allocators can show huge wins, and size-specific pools can reduce internal fragmentation. But often, utilization of individual pools is poor, and external fragmentation increases the overall memory usage.
Conservative Garbage Collection
Garbage collection can be an alternative to explicit memory
management using malloc
and
free
. The Boehm-Dehmers-Weiser allocator
can be used from C programs, with minimal type annotations.
Performance is competitive with malloc
on
64-bit architectures, especially for multi-threaded programs.
The stop-the-world pauses may be problematic for some real-time
applications, though.
However, using a conservative garbage collector may reduce opportunities for code reduce because once one library in a program uses garbage collection, the whole process memory needs to be subject to it, so that no pointers are missed. The Boehm-Dehmers-Weiser collector also reserves certain signals for internal use, so it is not fully transparent to the rest of the program.
Other C-related Topics
Wrapper Functions
Some libraries provide wrappers for standard library functions.
Common cases include allocation functions such as
xmalloc
which abort the process on
allocation failure (instead of returning a
NULL
pointer), or alternatives to relatively
recent library additions such as snprintf
(along with implementations for systems which lack them).
In general, such wrappers are a bad idea, particularly if they
are not implemented as inline functions or preprocessor macros.
The compiler lacks knowledge of such wrappers outside the
translation unit which defines them, which means that some
optimizations and security checks are not performed. Adding
attribute
annotations to function
declarations can remedy this to some extent, but these
annotations have to be maintained carefully for feature parity
with the standard implementation.
At the minimum, you should apply these attributes:
-
If you wrap function which accepts are GCC-recognized format string (for example, a
printf
-style function used for logging), you should add a suitableformat
attribute, as in Theformat
function attribute. -
If you wrap a function which carries a
warn_unused_result
attribute and you propagate its return value, your wrapper should be declared withwarn_unused_result
as well. -
Duplicating the buffer length checks based on the
__builtin_object_size
GCC builtin is desirable if the wrapper processes arrays. (This functionality is used by the-D_FORTIFY_SOURCE=2
checks to guard against static buffer overflows.) However, designing appropriate interfaces and implementing the checks may not be entirely straightforward.
For other attributes (such as malloc
),
careful analysis and comparison with the compiler documentation
is required to check if propagating the attribute is
appropriate. Incorrectly applied attributes can result in
undesired behavioral changes in the compiled code.
Common mistakes
Mistakes in macros
A macro is a name given to a block of C statements as a pre-processor directive. Being a pre-processor the block of code is transformed by the compiler before being compiled.
A macro starts with the preprocessor directive, #define. It can define a single value or any 'substitution', syntactically valid or not.
A common mistake when working with macros is that programmers treat arguments to macros like they would functions. This becomes an issue when the argument may be expanded multiple times in a macro.
For example:
macro-misuse.c
#define simple(thing) do { \
if (thing < 1) { \
y = thing; \
} \
else if (thing > 100) { \
y = thing * 2 + thing; \
} \
else { \
y = 200; \
} \
} while (0)
int main(void) {
int x = 200;
int y = 0;
simple(x++);
return 0;
}
Each pass through the simple() macro would mean that x could be expanded in-place each time 'thing' was mentioned.
The 'main' function would be processed and expanded as follows:
macro-misuse-post-processing.c
int main(void) {
int x = 200;
int y = 0;
do {
if ( x++ < 1) {
y = x++;
}
else if (thing > 100) {
y = x++ * 2 + x++;
}
else {
x = 200;
}
} while (0)
return 0;
}
Each evaluation of the argument to 'simple' (x++) would be executed each time it was referenced.
While this may be 'expected' behaviour by the original creator, large projects may have programmers who were unaware of how the macro may expand and this may introduce unexpected behaviour, especially if the value is later used as indexing into an array or able to be overflowed.
Want to help? Learn how to contribute to Fedora Docs ›